¼º°øÀûÀÎ À¥2.0 ±âȹÀ» À§ÇÑ ½ÇÀü °¡À̵å
- 1.Future Scenario
- Virtuality
- Personalization
- Smart Dressing
- Living Memory
- HP : Cool Town
- 2.History & Trend
- 10³â Àü ¿ì¸®´Â ?
- Web ?
- »ç¿ëÀÚ ¿ªÇÒ ?
- Á¤º¸ÀÇ ´ÜÀ§ ?
- »ç¿ëÀÚ Âü¿© ¹®È È®»ê
- Programmable Web vs. Fixed Web
- Social Web vs. Data Web ?
- Real World 2.0
- 3.Web 2.0 ; Methodology
- Value Finding
(1) VOM(Voice of Markets)
(2) VOC(Voice of Customer)
(3) VOB(Voice of Business)
- Sociability Planning
(1) User Persona ¸ðµ¨¸µ
(2) Circle of Relationship ºÐ¼®
(3) Target User Strategy
(4) Service Modeling ; 12 Principles
(5) Social Network Modeling ; 10 Principles
(6) Service Value & Definition
(7) Service Positioning
- Information Planning
(1) Information Strategy
(2) Scenario Building Method
(3) User Task Á¤ÀÇ
(4) user Task Flow
(5) ART(Activities & Relationship Table) ºÐ¼®
(6) Personalization
(7) IA ±â´É Á¤ÀÇ
(8) Usability Test
- Marketing Planning
(1) Targeting
(2) Positioning
(3) Communication
(4) ½ÃÀåÁøÀÔ Àü·« ?
(5) Value Chain Àü·«
(6) Storytelling Marketing
(7) Viral Marketing
(8) Long Tail Àü·«