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ÀϽà : |
2012-05-22 (È)~2012-05-23 (¼ö)
10:00~18:00
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Àå¼Ò : | Çѱ¹°úÇбâ¼úȸ°ü B1F ÁßȸÀÇ½Ç |
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°»ç : |
°ü·ÃÀü¹®°¡ 12ÀÎ
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°¡°Ý : | 220,000¿ø I 176,000¿ø |
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¾çÀϵî·Ï: ¸ð¹ÙÀÏUX ÄÁÆÛ·±½º 2012 |
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- ÀϽà : 2011³â 5¿ù 22ÀÏ(È)~23ÀÏ(¼ö) 10:00 ~ 18:00
- Àå¼Ò : Çѱ¹°úÇбâ¼úȸ°ü B1F ÁßȸÀǽÇ
- °»ç : °ü·ÃÀü¹®°¡ 12ÀÎ
- ±³À°ºñ : 220,000¿ø / ÇöÀåµî·ÏÀÚ: 250,000¿ø (ºÎ°¡¼¼ Æ÷ÇÔ| ±³Àç Æ÷ÇÔ | Áᫎ ºÒÆ÷ÇÔ)
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ÁÖÂ÷Áö¿øÀº ÇÏÁö ¾Ê½À´Ï´Ù. |
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- ¸ð¹ÙÀÏUX °¡À̵å¿Í Àü·«À» °í¹ÎÇÏ´Â ±âȹÀÚ ¹× µðÀÚÀ̳Ê
- ¸ð¹ÙÀÏUX¸¦ ±âȹÇØ¾ß ÇÏ´Â ´ã´çÀÚ
- ¸ð¹ÙÀÏUX¿¡ °ü½É ÀÖ´Â ¸ðµç ºÐµé
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- ¸ð¹ÙÀÏUX ÃֽŠƮ·»µå¸¦ ¾Ë¾Æº¸´Â ½Ã°£
- ´ëÇ¥ Æ÷ÅеéÀÇ ¸ð¹ÙÀÏ UX Àü·«À» µé¾îº¸°í ÀλçÀÌÆ®¸¦ ¾ò´Â ½Ã°£
- ¸ð¹ÙÀÏUXÀÇ ¹Ì·¡¸¦ Àü¸ÁÇÏ´Â ½Ã°£
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5¿ù 22ÀÏ(È) - ¸ð¹ÙÀÏUX Ãֽŵ¿Çâ |
1¼¼¼Ç 10:00~11:00 |
½º¸¶Æ® ½Ã´ëÀÇ ±¹³»¿Ü ¸ð¹ÙÀÏ UX ÃֽŠƮ·»µå ¹× ÀλçÀÌÆ®
1. ´ç¸éÇÑ creativeÀÇ ¹®Á¦
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¸ðµç Creative¹®Á¦´Â ¹Ýµå½Ã ³»ÀçµÈ ¸ð¼øÁ¡ÀÌ ÀÖ´Ù.
2. ¸ð¹ÙÀÏ ¼ºñ½º¿¡¼ÀÇ ³»ÀçµÈ ¸ð¼ø
3. ÀÎÅÍ·¢¼Ç¿¡¼ÀÇ ³»ÀçµÈ ¸ð¼ø
4. ³»ÀçµÈ ¸ð¼ø ã±â
Zoom in and out
Comparative analysis
Value Proposition
Service Process Map
Role playing
5. TRIZ ¼Ò°³
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ÀÌÁ¾È£ ±³¼ö
Sadi |
Break Time |
2¼¼¼Ç 11:10~12:10 |
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A. ¸ð¹ÙÀÏ UXÀÇ ¹Ì·¡ ¹ßÀü ¹æÇâÀº
1. UI UX ÀÇ °³³ä
ÇÕ¸®¼º°ú HCI ÀÎÁö°øÇÐÀÇ ¹ßÀü
UI UX ÀÇ ¹ßÀü ¿ª»ç¿Í ´ç¸é°úÁ¦
2. °¨¼º±â¼ú°ú UX ÀÇ À¶ÇÕ
°¨¼º°ú ±â¼úÀÇ ¸¸³²
°¨¼º UX ¿Í ÀÎÁö°øÇÐ
Feel ÀÇ ÃÖÀûÈ¿Í UX ¹ßÀü Àü·«
°¨¼º UX, ¼ÒÅë°ú °ø°¨ÀÇ ¹æ¹ý·Ð
3. °¨¼º UX ÀÇ ¹ßÀü ¹æÇâ
Feel (°¨) ÀÇ ÃÖÀûÈ¿Í µðÅ×ÀÏ
Á¶È°¨ (Harmony) ÀÇ °øÇÐ
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À±¸íȯ ±³¼ö
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Lunch Break |
3¼¼¼Ç 13:30~14:30 |
ÀÌÅë»çÀÇ ½º¸¶Æ®Æù UX °íµµÈ Àü·«
1. LTE ½Ã´ëÀÇ ½º¸¶Æ®Æù »ç¿ë ÇàÅÂ
2. ½Ã´Ï¾î ½º¸¶Æ®Æù UI ÄÁ¼Á
3. ÁÖ´Ï¾î ½º¸¶Æ®Æù UI ÄÁ¼Á
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ÀÌ¿ëÁÖ °úÀå
LGÀ¯Ç÷¯½º |
Break Time |
4¼¼¼Ç 14:40~15:40 |
ÃֽŠ½º¸¶Æ® µð¹ÙÀ̽º UX ÁÖ¿ä ÆÐÅÏ ¹× µ¿Ç⠺м®
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Break Time |
5¼¼¼Ç 15:50~16:50 |
¼Ò¼È À¥ ½Ã´ë¿¡ ¸Â´Â UX ¼º°øÀü·«
1 UX? UX!!, SNS? SNS!!
UX? UX!!
SNS? SNS!!
2.SNS Àû¿ë »ç·Ê
Not Good SNS
Good SNS
3. SNS = Social Network Story
Äڵ带 ¸ÂÃß´Ù
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½º½º·Î Âü¿©ÇÏ´Ù.
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Break Time |
6¼¼¼Ç 17:00~18:00 |
´Ü¸» °æ°è »ç¶óÁø UX
1. ½º¸¶Æ® µð¹ÙÀ̽º ´ëÁßÈ
2. ¼ºñ½º ȯ°æ º¯È
3. µð¹ÙÀ̽º À¶ÇÕ
4. ¼ºñ½º º´·ÄÀû UX
5. Beyond 񃬣
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±è¹®ÁÖ ¸Å´ÏÀú
KT |
5¿ù 23ÀÏ(¼ö) - ´ëÇ¥Æ÷Åаú ±â¾÷ÀÇ Àü·« |
1¼¼¼Ç 10:00~11:00 |
DaumÀÇ ¼º°øÀûÀÎ UX¸¦ À§ÇÑ Å©¸®¿¡ÀÌƼºê ¾ÅÅ·
1.¸ð¹ÙÀÏ È¯°æÀ» ÀÌÇØÇϱâ
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ÇÁ·Î¼¼½º-ÇÁ·Î¼¼½º-ÇÁ·Î¼¼½º
º¯ÇÏÁö ¾Ê´Â ±âº» °¡Ä¡µé
Àü¹®°¡¿Í ±â¼úÀÚ
3. »ç¿ëÀÚÀÇ ½Ã¼±À¸·Î ¹Ù¶óº¸±â
»ç¿ëÀÚ °æÇè°üÁ¡ÀÇ µðÀÚÀÎ ÇÁ·Î¼¼½º
¹®Á¦ ÇØ°á°ú Â÷º°È
¸ð¹ÙÀÏ ÇÁ·ÎÁ§Æ® »ç·Ê
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Á¶Á¦Èñ ÆÀÀå
´ÙÀ½Ä¿¹Â´ÏÄÉÀÌ¼Ç |
Break Time |
2¼¼¼Ç 11:10~12:10 |
±âº»¿¡¼ ´Ù½Ã »ý°¢Çغ¸´Â ¸ð¹ÙÀÏ UX
1. ½º¸¶Æ®¸ð¹ÙÀÏÀÌ °¡Á®¿Â º¯È
½º¸¶Æ®¸ð¹ÙÀϾ÷°è vs. ½º¸¶Æ®¸ð¹ÙÀÏ »ç¿ëÀÚ
½º¸¶Æ®Æù°ú °ü·ÃÇÑ ¼ýÀÚµé
¸ð¹ÙÀÏ ¼ºñ½º·Î ¼º°øÇÏ´Â ½Ã´ë
¼º°øÇÑ ¸ð¹ÙÀÏ ¼ºñ½ºµéÀÇ °øÅëÁ¡
2. ¸ð¹ÙÀÏ¿¡¼´Â ¿Ö UX°¡ ´õ Áß¿äÇÒ±î?
¡®Small screen size¡¯ and ¡®Proportions¡¯
Single-screen environment
iPhone Vs. Android Phone
Mobile AD
3. óÀ½ºÎÅÍ ¸ð¹ÙÀÏ¿¡¼ »ý°¢ÇÏÀÚ.
À¯¼±°ú ¹«¼±ÀÇ µðÀÚÀÎÀ» ÇÔ²² °í·ÁÇÏÀÚ
ÀÛÀº ½ºÅ©¸°ÀÇ ÇѰ踦 ¹þ¾î³ªÀÚ ? Real time Feedback
Interaction
Detail
4. »ç¿ëÀÚµéÀº ¾î¶² UX¸¦ ¼±È£Çϴ°¡?
5. ¾Û¸¸ Àß ¸¸µé¾ú´Ù°í ´Ù°¡ ¾Æ´Ï´Ù!
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ÃÖÀ¯¼º ÆÀÀå
KTH |
Lunch Break |
3¼¼¼Ç 13:30~14:30 |
Platform, »ýÅ°è & UX
1. PlatformÀ̶õ
2. Smartphone¿¡¼ÀÇ Platform
3. Mobile »ýÅ°è¿Í N-Screen »ýÅ°è·ÎÀÇ ÁøÈ
4. Cloud & N-Screen
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±è¼º¿ì ¸Å´ÏÀú
KT Á¾ÇÕ±â¼ú¿ø Áß¾Ó¿¬±¸¼Ò |
Break Time |
4¼¼¼Ç 14:40~15:40 |
»ï¼ºSDSÀÇ ¸ð¹ÙÀÏ UX ´ëÀÀ Àü·«
1. Mobile Computing & N-Screen
2. Phenomenon & Direction
3. UX for Awareness
4. Technology for Awareness
5. What's next?
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ÃÖÁ¤¾Æ ¼ö¼®º¸
»ï¼ºSDS |
Break Time |
5¼¼¼Ç 15:50~16:50 |
Apple ¹× iCloudÀü·«À¸·ÎºÎÅÍ ¹Ù¶óº» UXÀü·« II
1. Apple Product¿Í Àü·«
2. Apple OS¿Í Àü·«
3. Apple HIG¿Í Àü·«
4. Cloud & App UXÀÇ ºÐ¾ß
5. Cloud UXÀÇ È°¿ë ¹× ÇâÈÄ ¹æÇ⼺
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LGÀüÀÚ |
Break Time |
6¼¼¼Ç 17:00~18:00 |
±ÝÀ¶¼ºñ½º¿¡¼ÀÇ ¸ð¹ÙÀÏ UX µðÀÚÀÎ ¹æ¹ý·Ð ¹× »ç·Ê ¼Ò°³
1. [¸®ºä] ºê·Îµå¹êµå ½Ã´ë¿Í ½º¸¶Æ® ¸ð¹ÙÀÏ µð¹ÙÀ̽ºÀÇ ´ëÁßÈ
ºê·Îµå¹êµå ½Ã´ëÀÇ ¸ð¹ÙÀÏ »ç¿ëÀÚÀÇ ÀÏ»ó »ýÈ°
°¢Á¾ Mobile Applications
½º¸¶Æ® ¸ð¹ÙÀÏ ¼ºñ½º¸¦ À§ÇÑ ±¸¼ºµµ
2. [µ¿Çâ] ±ÝÀ¶±Ç¿¡¼ÀÇ ½º¸¶Æ®, ¸ð¹ÙÀÏ, Ŭ¶ó¿ìµå, ¼Ò¼È
ÀºÇà ATM¸¦ ³õ°í User ExperienceÀ» ¸»ÇѴٸ顦
´Ù¾çÇÑ ºñ´ë¸é ä³ÎÀ» »ç¿ëÇÏ´Â »ç¿ëÀÚµé (Á¶È¸, ÀÌü Áß½É)
[µ¿Çâ] ¸ð¹ÙÀÏ ¹ðÅ· ÀÌ¿ëÀÚ 2õ¸¸¸í µ¹ÆÄ (Çѱ¹ÀºÇà ÀÚ·á Àοë)
[µ¿Çâ] ÀºÇà±Ç¿¡¼ÀÇ "½º¸¶Æ®" Å׸¶ °ü·Ã ±â»ç
3. ±ÝÀ¶ ¼ºñ½º UX µðÀÚÀÎÀ» À§ÇÑ ¹æ¹ý·Ð°ú ÇÁ·Î¼¼½º
Human-centered Design Process
»ç¶÷¿¡ ´ëÇÑ ¿Ã¹Ù¸¥ ÀÌÇØ - Àΰ£ Á¤½Å ¸ðÇü
»ç¿ëÀÚ Áß½ÉÀÇ ½É¼º ¸ðÇü(mental model)
¿Ã¹Ù¸¥ UI, UX µðÀÚÀÎ ¹æÇâÀÇ ¼±ÅÃ
4. Mobile Web ¹× App °³¹ß »ç·Ê
¸ð¹ÙÀÏ ¾Û °³¹ß¿¡¼ÀÇ µðÀÚÀÎ ÇÁ·Î¼¼½º
»ç¿ëÀÚ ÀÌÇظ¦ À§ÇÑ Persona ÀÛ¾÷
»ç¿ëÀÚÀÇ Behavioral Pattern ºÐ¼® ÈÄ, ÀλçÀÌÆ® ÃßÃâ
Concept UIÀÇ ½Ã°¢È °úÁ¤
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Á¤¼ºÀç ÆÀÀå
ÇϳªÀºÇà |
** »ó±â ÀÏÁ¤, °»ç, ³»¿ëÀº »çÁ¤¿¡ µû¶ó º¯°æµÉ ¼ö ÀÖ½À´Ï´Ù.
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ÀÌÁ¾È£ ±³¼ö / Sadi
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úÞ, Sadi Á¦Ç°µðÀÚÀÎÇаú ±³¼ö |
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QUT ¹Ú»ç, µðÀÚÀÎÇÐ, È£ÁÖ |
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OSU ¼®»ç, ÄÄÇ»Åͱ׷¡ÇÈ, ¹Ì±¹ |
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KAIST Çлç, »ê¾÷µðÀÚÀÎ |
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[ÇÁ·ÎÁ§Æ®] |
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½ÎÀÌ¿ùµå ½Å¼ºñ½º °³¹ß ÇÁ·Î¼¼½º Á¤¸³, 13-18À» À§ÇÑ ½ÎÀÌ¿ùµå Kids ¼ºñ½º ±âȹ |
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¿Àºñ°í ÄÚ¸®¾Æ¸¦ À§ÇÑ ¸ð¹ÙÀÏ ¾îÇø®ÄÉÀÌ¼Ç ÄÁ¼Á °³¹ß |
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»ï¼ºÀüÀÚ¿Í ´Ù¼ö ÇÁ·ÎÁ§Æ® ÁøÇà |
[Àú¼] |
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ÀÎÆ÷¸ÞÀÌ¼Ç ¾ÆÅ°ÅØÃç, The WEB, Ä¿¹Â´ÏƼ ¼º°øÀü·« µî |
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À±¸íȯ ±³¼ö / ¼¿ï´ëÇб³
|
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úÞ, ¼¿ï´ëÇб³ »ê¾÷°øÇаú ±³¼ö (2002- ÇöÀç) |
|
úÞ, ¼¿ï´ëÇб³ ÈÞ¸ÕÀÎÅÍÆäÀ̽º½Ã½ºÅÛ ¿¬±¸¼¾ÅÍÀå |
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úÞ, ¼¿ï´ëÇб³ »ê¾÷°øÇаú ÇаúÀå |
|
úÞ, ¼¿ï´ëÇб³ ¹Ì·¡À¶ÇÕÃÖ°í°æ¿µÀÚ°úÁ¤ (FIP) ÁÖÀÓ±³¼ö |
|
îñ, Æ÷Ç×°ø´ë »ê¾÷°øÇаú ±³¼ö (1996-2002) |
|
îñ, ¢ß ÇÏÀÌÅÍÄ¡ Á¦Ç°°³¹ß ½ÇÀå (1994-1996) |
|
¹Ì±¹ Ææ½Ç¹Ù´Ï¾Æ ÁÖ¸³´ëÇб³ ¹Ú»ç (Àΰ£°øÇÐ) |
|
¼¿ï´ëÇб³ »ê¾÷°øÇаú ÇÐ»ç ¼®»ç (Àΰ£°øÇÐ) |
Àü°øºÐ¾ß , Àΰ£°øÇÐ, °¨¼º°øÇÐ, ÈÞ¸ÕÀÎÅÍÆäÀ̽º
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Àü°øºÐ¾ß: Àΰ£°øÇÐ, °¨¼º°øÇÐ, ÈÞ¸ÕÀÎÅÍÆäÀ̽º |
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[±âŸ °æ·Â] |
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´ëÇÑ Àΰ£°øÇÐȸ ÀÌ»ç (2002-ÇöÀç) |
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´ëÇÑ Àΰ£°øÇÐȸ Àΰ£°øÇÐ µðÀÚÀλó ½É»çÀ§¿øÀå (2011- ÇöÀç) |
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»ê¾÷±â¼úÁøÈï¿ø Å×Å©Ç÷¯½º Æ÷·³ °¨¼ººÐ°ú À§¿øÀå (2011-ÇöÀç) |
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¼¿ï´ëÇб³ °æ·Â°³¹ß ¼¾ÅÍÀå (2004-2005) |
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¼¿ï´ëÇб³ °ø°ú´ëÇÐ ±âȹ½ÇÀå (2005-2007) |
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Áß¼Ò±â¾÷ Ưº° À§¿øȸ ºÐ°úÀ§¿ø (2005-2006) |
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Çö´ë±â¾Æ ±â¼ú¿¬±¸¼Ò ÀÚ¹®±³¼ö, °¨¼º ºÎ¹®(2004-2007) |
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ÀÌ¿ëÁÖ °úÀå / LGÀ¯Ç÷¯½º
|
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úÞ, LGÀ¯Ç÷¯½º UXµðÀÚÀμ¾ÅÍ °úÀå |
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úÞ, UPA (USA/Korea) Members / HCI SIGUX Members |
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[°ÀÇÀÌ·Â] |
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ÀüÀڽŹ®ÀÎÅÍ³Ý ÄÁÆÛ·±½º ¹ßÇ¥ |
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LGÀ¯Ç÷¯½º UI / UX ±âȹÀÚ °úÁ¤ °ÀÇ |
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±¹³» ´ëÇÐ UX Ư° |
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°û½ÂÈÆ ´ëÇ¥ / ¢ß¹ÙÀ̳Î
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úÞ, ¹ÙÀ̳Π´ëÇ¥ÀÌ»ç |
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4T CEO ÃÖ°í°æ¿µÀÚ °úÁ¤ ¼ö·á |
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Çï½ÌÅ° °æÁ¦ ´ëÇпø ¼®»ç (Int. Design Business Management) |
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îñ »ï¼ºÀüÀÚ Áß¾Ó ¿¬±¸¼Ò Mobile UI ÆÀ ¼±ÀÓ ¿¬±¸¿ø |
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îñ »ï¼ºÀüÀÚ ¹«¼± »ç¾÷ºÎ ¼±Çà µðÀÚÀÌ³Ê |
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±èÁØ¹Ì Ã¥ÀÓ / ¢ß¶óÀÌÆ®ºê·¹ÀÎÄ¿¹Â´ÏÄÉÀ̼ÇÁî
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úÞ, ¢ß¶óÀÌÆ®ºê·¹ÀÎ Ä¿¹Â´ÏÄÉÀ̼ÇÁî, °¡Ä¡UX±×·ì Ã¥ÀÓ |
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¢ß¿¡ÇÇ¿Â À¥¼ºñ½ºÆÀ |
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µ¿´ö¿©ÀÚ´ëÇб³ Á¹¾÷ |
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[ÇÁ·ÎÁ§Æ®] |
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SKT T Smart Shop ±¸Ãà |
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SKT T Store ±¸Ãà |
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»ï¼ºÀüÀÚ ¸ð¹ÙÀÏ À§Á¬ ±¹³»Çâ/À¯·´Çâ |
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KT uCloud ±¸Ãà |
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SKT U-City UI Guideline ÀÛ¾÷ |
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Amorepacific Hera |
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Lirikos ºê·£µå »çÀÌÆ® ±¸Ãà |
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Amorepacific Estherphy |
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´ëÇ¥ ¼îÇθô ±¸Ãà |
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KT ¸Þ°¡Æнº »çÀÌÆ® ±¸Ãà |
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±è¹®ÁÖ ¸Å´ÏÀú / KT
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úÞ, KT ´Ü¸»¿¬±¸¼¾ÅÍ ¸Å´ÏÀú |
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J Walter Thomson ±Ù¹« |
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¾Æ´õ¾Ø´õ½¼ ±Ù¹« |
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London college of communication ¼®»ç |
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Á¶Á¦Èñ ÆÀÀå / (ÁÖ)´ÙÀ½Ä¿¹Â´ÏÄÉÀ̼Ç
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úÞ, Daum / UXD ±×·ì / ´ºÇ÷§Æû µðÀÚÀÎÆÀ ÆÀÀå |
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îñ, Daum / UXD ¼¾ÅÍ / Ä¿¹Â´ÏƼ µðÀÚÀÎÆÀ ÆÀÀå |
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îñ, Daum / Ç÷§Æû º»ºÎ / µðÀÚÀÎÆÀ ÆÀÀå |
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îñ, Ŭ¶ó¿ìµå³ªÀÎ µðÀÚÀÎÆÀÀå |
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´Ü±¹´ë Á¹¾÷, Áß¾Ó´ëÇб³ ½Ã°¢µðÀÚÀÎ ¼®»ç |
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[ÇÁ·ÎÁ§Æ®] |
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Daum App / ¸¶ÀÌÇÇÇà App / Ŭ¶ó¿ìµåApp µðÀÚÀÎ µð·ºÆà |
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¸ÞÀÏ / Ŭ¶ó¿ìµå µðÀÚÀÎ µð·ºÆà |
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Ä«Æä App µðÀÚÀÎ µð·ºÆà |
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Ä«Æä/ ºí·Î±× / Ƽ½ºÅ丮 / tvÆÌ ÇÁ·ÎÁ§Æ® µðÀÚÀÎ ÃÑ°ý PM (2007-2010) |
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¼¿ïµðÀÚÀοø²ÇÈ Deplace-Replace cube07 ÀÛ°¡(2008) |
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Daum 2ȸ onoff µðÀÚÀÎ ±×·ì Àü½Ãȸ ÃÑ°ý µð·ºÅÍ (2008) |
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Daum 1ȸ onoff µðÀÚÀÎ ±×·ì Àü½Ãȸ ÃÑ°ý µð·ºÅÍ (2007) |
[°ÀÇ] |
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À¥¿ùµå ÄÁÆÛ·±½º 2010 |
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UX Symposium 2010 |
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UX round 2010 |
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ÃÖÀ¯¼º ÆÀÀå / KTH
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úÞ, KTH ¸ð¹ÙÀÏÆĶõÆÀÀå |
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îñ, KTH ¹Ìµð¾î¼ºñ½ºÆÀÀå |
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îñ, KTH ¹Ìµð¾îÆÀÀå |
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îñ, Çϳª·Îµå¸² PM |
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[°ÀÇÀÌ·Â] |
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K¸ð¹ÙÀÏ: ¸ð¹ÙÀÏÀ¥ ±¸ÃàÀü·« |
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ºñÁîµ¥Àϸ®: KTH ½º¸¶Æ®¸ð¹ÙÀÏ ±¸ÃàÀü·« »ç·Ê ¼Ò°³, [À¯/¹«¼±]°üÁ¡¿¡¼ º» ±¹³»¿Ü º£½ºÆ® À¥»çÀÌÆ® º¥Ä¡¸¶Å· ¹× ÀλçÀÌÆ® |
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Çѱ¹±â¼ú±³À°´ëÇб³: ¸ð¹ÙÀÏÀ¥ÀÇ ÇöÀç¿Í ¹Ì·¡ |
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Çѱ¹³ó¸²¼ö»êÁ¤º¸¼¾ÅÍ: ½º¸¶Æ®¸ð¹ÙÀÏÀÇ ¹Ì·¡, NFC, QRÄÚµå |
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±è¼º¿ì ¸Å´ÏÀú / KTÁß¾Ó¿¬±¸¼Ò
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úÞ, KT Á¾ÇÕ±â¼ú¿ø Áß¾Ó¿¬±¸¼Ò Â÷Àå |
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îñ, UX Design Consultant, Philips Design, Singapore Branch |
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îñ, ÆÒÅà °è¿ UIÆÀ ¼±ÀÓ¿¬±¸¿ø |
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îñ, »ï¼ºÀüÀÚ ±â¼úÃÑ°ý Interaction Group ¼±ÀÓ¿¬±¸¿ø |
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îñ, UI software engineer, Idapta/MediaOcean, USA |
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ÃÖÁ¤¾Æ ¼ö¼®º¸ / »ï¼ºSDS
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úÞ, »ï¼ºSDS Á¤º¸Åë½Å±â¼ú¿¬±¸¼Ò UX±×·ì |
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îñ, ´ë¸²¾ÆÀ̾ؿ¡½º ±Ù¹« |
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Çѱ¹°úÇбâ¼ú¿ø(KAIST) »ê¾÷°øÇÐ ¹Ú»ç (Àΰ£°øÇÐ Àü°ø) |
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Çѱ¹°úÇбâ¼ú¿ø(KAIST) »ê¾÷°øÇÐ ¼®»ç |
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Çѱ¹°úÇбâ¼ú¿ø(KAIST) »ê¾÷µðÀÚÀÎ Á¹¾÷ |
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[Àü¹®ºÐ¾ß] |
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UX, HCI, 3D, Virtual Reality |
[°ÀÇÀÌ·Â] |
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¸ð¹ÙÀÏUX ÄÁÆÛ·±½º 2010, ½º¸¶Æ® ¸ð¹ÙÀÏ ºñÁî´Ï½º Å©¸®¿¡ÀÌ¼Ç 2010, Áõ°Çö½Ç ÄÁÆÛ·±½º 2010, Anyframe AppDirections 2010 µî ´Ù¼ö |
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Á¤¼ºÀç ÆÀÀå / ÇϳªÀºÇà
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úÞ, ÇϳªÀºÇà ½Å»ç¾÷ÃßÁøºÎ ÆÀÀå |
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îñ, »ï¼ºÀüÀÚ IT¼Ö·ç¼Ç»ç¾÷ºÎ µðÀÚÀα׷ì UXÆÄÆ®(Àå) |
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îñ, »ï¼ºÀüÀÚ ÇÁ¸°Æûç¾÷ºÎ µðÀÚÀα׷ì UXÆÄÆ®(Àå) |
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îñ, »ï¼ºÀüÀÚ µðÀÚÀΰ濵¼¾ÅÍ UIÀü·«±×·ì UCD·¦(Àå) |
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îñ, »ï¼ºÀüÀÚ µðÀÚÀΰ濵¼¾ÅÍ Àü»ç»ç¿ë¼ºÀÎÁõT/F(ÇÁ¸°Æà ¹× PC»ç¾÷ºÎ) |
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îñ, ÇѾç´ëÇб³ ´ëÇпø °øÇйڻç(»ê¾÷°øÇÐ Àü°ø) |
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îñ, ÇѾç´ëÇб³ ´ëÇпø °øÇм®»ç(»ê¾÷°øÇÐ Àü°ø) |
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îñ, ÇѾç´ëÇб³ Á¹¾÷ |
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[°ÀÇÀÌ·Â] |
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»ï¼ºÀüÀÚ, »ï¼ºµðÀÚÀÎÇб³(sadi), Çѱ¹µðÀÚÀÎÁøÈï¿ø, ´ë±¸°æºÏµðÀÚÀμ¾ÅÍ, ÇѾç´ëÇб³, ÇѼº´ëÇб³ µî |
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