HOME > ¿ÀÇÁ¶óÀÎ > Áö³­°úÁ¤ »ó¼¼º¸±â
ÀϽà : 2007-07-25 (¼ö)   10:00~17:30
Àå¼Ò : ¿ª»ï¿ª Æ÷½ºÆ¿ 3Ãþ À̺¥Æ®È¦
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°¡°Ý : 109,000¿ø I 87,200¿ø

UX µðÀÚÀÎ ¿öÅ©¼¥ 2007 Day1 - 25ÀÏ µî·Ï

    ±¸±Û, ¾ÖÇÃ, ½ºÅ¸¹÷½º... À̵éÀÇ °øÅëÁ¡Àº »õ·Î¿î »ç¿ëÀÚ °æÇèÀ» âÁ¶Çß´Ù´Â °ÍÀÔ´Ï´Ù.

    ¿ì¸®´Â Á¡Á¡ »ç¿ëÀÚ °æÇè(User eXperience) À» Áß½ÃÇÏ´Â ½Ã´ë¿¡ »ì°í ÀÖ½À´Ï´Ù. ÀÌ·¯ÇÑ È帧Àº ƯÈ÷ µðÀÚÀÎ ºÐ¾ß, ±× Áß¿¡¼­µµ µðÁöÅРȯ°æ¿¡¼­ÀÇ µðÀÚÀÎ ¿µ¿ª¿¡ ¸¹Àº º¯È­¸¦ ºÒ·¯ ÀÏÀ¸Å°°í ÀÖ½À´Ï´Ù.

    ÄÚ¸®¾ÆÀÎÅͳݴåÄÄ°ú Ç÷çÅä¹Ìµð¾î°¡ ÁøÇàÇÏ´Â, 'UX ¿öÅ©¼¥ 2007' Àº À¥°ú ¸ð¹ÙÀÏ È¯°æ¿¡¼­ 'UXÀÇ »õ·Î¿î Æз¯´ÙÀÓ'À» È®ÀÎÇÏ´Â ÀǹÌÀÖ´Â ÀÚ¸®°¡ µÉ °ÍÀÔ´Ï´Ù.

    UX¿¡ °ü½ÉÀÌ ÀÖÀ¸½Å ¸¹Àº ºÐµéÀÇ Âü¿©¸¦ ±â´ëÇÕ´Ï´Ù.

    • ÀϽà : 2007³â 7¿ù 25ÀÏ (¼ö) 10:00~17:30
    • Àå¼Ò : ¿ª»ï¿ª Æ÷½ºÆ¿ 3Ãþ À̺¥Æ®È¦ (Àå¼Ò ¾àµµ)
    • µî·Ïºñ : »çÀüµî·Ï - 109,000¿ø / ÇöÀåµî·Ï - 121,000¿ø (ºÎ°¡¼¼ Æ÷ÇÔ)
    • Á¡½É ½Ä»ç, À½·á, ±³Àç ¹«·á Á¦°ø / ÁÖÂ÷ ¹«·á Áö¿ø ºÒ°¡´É (°¡±ÞÀû ´ëÁß ±³ÅëÀ» ÀÌ¿ëÇØÁֽñ⠹ٶø´Ï´Ù)


    ¡Ø »çÀü µî·Ï ¾È³»

    UsUX Workshop 2007 Àüü Çà»ç(7¿ù 25~26ÀÏ) »çÀü µî·Ï ¸¶°¨Àº 7¿ù 24ÀϱîÁöÀÔ´Ï´Ù.
    ÀÌƲ Áß ÇϷ縸 µî·ÏÀ» ¿øÇϽô ºÐÀº ¾Æ·¡ ¸µÅ©¸¦ Âü°íÇϽñ⠹ٶø´Ï´Ù!
    • 25ÀÏ+26ÀÏ 2ÀÏ µî·Ï (198,000¿ø/ºÎ°¡¼¼,Á¡½É,ÀÚ·áÁý,PDF ±³ÀçÆÄÀÏÆ÷ÇÔ) | °³Àεî·Ï
    • 26ÀÏ °³º° µî·Ï (109,000¿ø/ºÎ°¡¼¼,Á¡½É,ÀÚ·áÁý,PDF ±³ÀçÆÄÀÏÆ÷ÇÔ) | °³Àεî·Ï
¡Ø ÁÖÂ÷°¡ ºÒ°¡´ÉÇÏ¿À´Ï ´ëÁß±³ÅëÀ» ÀÌ¿ëÇØ ÁÖ¼¼¿ä. ÁÖÂ÷Áö¿øÀº ÇÏÁö ¾Ê½À´Ï´Ù.
    • UI µðÀÚÀÎ, Å©¸®¿¡ÀÌƼºê µðÀÚÀÎÀ» ´ã´çÇÏ´Â ½Ç¹«ÀÚ
    • »ç¿ëÀÚ °æÇè µðÀÚÀο¡ °ü½ÉÀÌ ÀÖ´Â ±âȹÀÚ ¹× ¸¶ÄÉÅÍ
    • »ç¿ëÀÚ °æÇè µðÀÚÀÎÀÇ ÁøÈ­ ¹æÇâÀ» ¿¹ÃøÇϱ⠿øÇÏ´Â °æ¿µÁø
    • À¥¿¡¼­ÀÇ »ç¿ëÀÚ °æÇè¿¡ °ü½ÉÀÌ ÀÖ´Â ¾÷°è °ü°èÀÚ ¹× ÀϹÝÀÎ
    • »ç¿ëÀÚ °æÇè(UX)ÀÇ ±âº» °³³ä°ú ÇâÈÄ ¹ßÀü ¹æÇâÀ» Á¦½ÃÇÑ´Ù.
    • UX µðÀÚÀÎÀÇ ÁøÇà ÇÁ·Î¼¼½º¿Í ¾÷¹« ¹æ½ÄÀ» ½ÀµæÇÑ´Ù.
    • À¥ ±â¹Ý UX¿¡ ´ëÇÑ ¹æ¹ý·Ð ¹× ½ÇÁ¦ »ç·Ê¸¦ »ìÆ캻´Ù.
    • ¸ð¹ÙÀÏ ±â¹Ý UX¿¡ ´ëÇÑ ¹æ¹ý·Ð ¹× ½ÇÁ¦ »ç·Ê¸¦ »ìÆ캻´Ù.
Agenda
1
10:00~10:40
UX µðÀÚÀ̳ʰ¡ ÀÏÇÏ´Â ¹æ½Ä°ú »ý°¢
Á¶¼ö¿ë ºÎ¹®Àå
NHN
2
10:40~11:20
À¥ UXÀÇ »õ·Î¿î Æз¯´ÙÀÓ
  • 1. Web 2.0ÀÇ È¯°æ¿¡ ÀÇÇÑ User ExperienceÀÇ º¯È­
  • »ç¿ëÀÚÀÇ È¯°æ°úÀÇ »óÈ£ÀÛ¿ë
  • New Experience of Co-creation
  • »ç¿ë¼º°ú ¹®È­ÀÇ È¥ÇÕ
  • 2. »õ·Î¿î Æз¯´ÙÀÓÀÇ IdentityÀÇ ±¸Ãà
  • °ü°èÀû À§Ä¡ (Location)
    ½Ã°£°ú °ø°£À» ³Ñ¾î¼­´Â °ü°è¼ºÀÇ Èû : Link
  • °³¼ºÀ» Ç¥ÇöÇÏ´Â Á¤º¸ (Information)
    ³ª´Â °øÀ¯ÇÑ´Ù. °í·Î ³ª´Â Á¸ÀçÇÑ´Ù. : Share
  • »çȸÀû ¿¬°á¸Á (Social Network)
    ³ªÀÇ °ü°è°¡ ³ªÀÇ Á¤Ã¼¼ºÀÌ´Ù.: Network
±ÇÈñÁ¤ Ã¥ÀÓ
µð½ºÆ®¸¯Æ®
Lunch Break
3
12:40~13:20
Things to think about when visualizing web and application UX
  • 1. About UX
  • 2. The elements of web and application UX
  • 3. Web vs Application
  • 4. Web 2.0 applications
  • 5. Online & Offline
  • 6. Making the invisible visible
  • 7Classification
ÁÖÀ±¼± ÆÀÀå
ÇÑÄÄThinkFree
4
13:20~14:00
À¥2.0 UX ÆÐÅÏ°ú ÁÖ¿ä »ç·Ê
  • 1. À¥ 2.0 ÀÌÀü ±×¸®°í ÀÌÈÄ
  • 2. À¥ 2.0Àº ¿ì¸®¿¡°Ô ¹«¾ùÀΰ¡
  • 3. À¥ 2.0 ±×¸®°í ÀÎÅÍ³Ý (Web 2.0 case study)
  • Search and search
  • Social networking
  • TV ÀÎÅͳÝÀ» ¸¸³ª´Ù
  • 4. Beyond À¥ 2.0 ?
ÀÓµµÇå ¼±ÀÓ
»ï¼ºÀüÀÚ
Coffee Break
5
14:30~15:10
UX¿Í ÀÎÅÍ·¢¼Ç µðÀÚÀÎ
  • 1. The User Experience (»ç¿ëÀÚ °æÇèÀÇ Á¤ÀÇ)
  • 2. Interaction for Information (Á¤º¸Áß½ÉÀÇ ÀÎÅÍ·¢¼Ç)
  • 3. Interaction by Graphics (±×·¡ÇÈÀ» È°¿ëÇÑ ÀÎÅÍ·¢¼Ç)
  • 4. Interaction as RIA (RIA°³³äÀÇ ÀÎÅÍ·¢¼Ç)
¹æµ¿¿í ´ëÇ¥
¢ßÄÚ¹ßÆ®½Ä½ºÆ¼
6
15:10~15:50
Mobile User Experience ȯ°æ º¯È­¿Í Àü·«
  • 1. Mobile UXÀÇ Player
  • 2. Mobile UX »ç¿ëÀÚ leading
  • 3. Mobile Biz. ȯ°æ º¯È­¿Í UXÀÇ ¹Ì·¡
  • 4. Mobile ¼­ºñ½ºÀÇ salability¿Í UX Design
  • 5. Mobile 2.0 ȯ°æ¿¡¼­ÀÇ UX
À±Á¾°ü ¸Å´ÏÀú
SKÅÚ·¹ÄÞ
Coffee Break
7
16:10~16:50
¸ð¹ÙÀÏ UX ÇÁ·Î¼¼½º¿Í »ç·Ê
  • 1. User ExperienceÀÇ °ú°Å , ÇöÀç ±×¸®°í ¹Ì·¡
  • 2. Creative UX Process & Free Thinkers
  • 3. Case Study
°û½ÂÈÆ ÀÌ»ç
¹ÙÀ̳Î
8
16:50~17:30
µðÁöÅÐ µð¹ÙÀ̽ºÀÇ UX Æ®·»µå
  • 1.Sensory touch point
  • 2.LGÀüÀÚ Sensing based interaction ¼Ò°³
  • 3.Unique eXperience
  • 3.1 ¾Æ³¯·Î±×
  • 3.2 µðÁöÅÐ
ÀÓ»ó¿¬ ¼±ÀÓ
LGÀüÀÚ


** »ó±â ÀÏÁ¤, °­»ç, ³»¿ëÀº »çÁ¤¿¡ µû¶ó º¯°æµÉ ¼ö ÀÖ½À´Ï´Ù.
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úÞ d'strict FX Lab Ã¥ÀÓ¿¬±¸¿ø
úÞ ¿¬¼¼´ëÇб³ °æ¿µÇаú ´ëÇпø ¹Ú»ç°úÁ¤ ÀçÇÐ Áß
Oracle Korea, eBusiness consulting, senior consultant
Ogilvy & Mather Korea, Interactive Manager
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ÁÖÀ±¼± ÆÀÀå / ÇÑÄľÅÅ©ÇÁ¸®

úÞ ÇÑÄÄ ThinkFree design and UI lead
Macromedia Flash Authoring team, UI engineer 2004-2005
Art Center College of Design, Media Design MFA
ÀÓµµÇå ¼±ÀÓ / »ï¼ºÀüÀÚ

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¾ÆÀ̿±۷ιú ÄÚ¸®¾Æ (ï¡ ¿¡ÀÌÆ÷À¥Ä¿³Ø¼Ç) User Experience Modeling ÆÀÀå
´ºÆ¿¸®Æ¼ User Experience Group ±×·ìÀå


¹æµ¿¿í ´ëÇ¥ / ÄÚ¹ßÆ®½Ä½ºÆ¼

úÞ ¢ßÄÚ¹ßÆ®½Ä½ºÆ¼ °øµ¿´ëÇ¥ÀÌ»ç
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îñ LGÄ«µå ÀÎÅͳݺñÁî´Ï½ºÆÀ
îñ µðÀÚÀνºÅè GUIµðÀÚÀÎÆÀ

À±Á¾°ü ¸Å´ÏÀú/ SKÅÚ·¹ÄÞ

úÞ SK Telecom UEPMÆÀ Ç¥ÁØ Àü·« ¸ðµâ ¸®´õ
SK Telecom Ç¥ÁØ UI 3.0 °³¹ß/Àû¿ë
LGÀüÀÚ MC»ç¾÷º»ºÎ HI ±×·ì Next Interaction ÆÄÆ®Àå
Á¦4ȸ Àΰ£°øÇÐ µðÀÚÀλó ´ë»ó ¼ö»ó(CYON DP430 UI)
KAIST »ê¾÷µðÀÚÀΰú, µ¿´ëÇпø Á¹¾÷
°û½ÂÈÆ ÃÑ°ý ÀÌ»ç / ¢ß ¹ÙÀ̳Π- UI »ç¾÷ºÎ

Çö ¹ÙÀ̳ΠUI »ç¾÷ºÎ ÃÑ°ý
±¹¹Î´ëÇб³ ´ëÇпø Ãâ°­ ( Interaction Çаú )
¢ß»ï¼ºÀüÀÚ Áß¾Ó¿¬±¸¼Ò s/w ¼¾ÅÍ Mobile UI Team ¼±ÀÓ ¿¬±¸¿ø
¢ß»ï¼ºÀüÀÚ ¹«¼± »ç¾÷ºÎ µðÀÚÀÎ±×·ì ¼±Çà µðÀÚÀ̳Ê
¢ß»ï¼ºÀüÀÚ ³» »ï¼º µðÀÚÀÎ ¸â¹ö½±

ÀÓ»ó¿¬ ¼±ÀÓ¿¬±¸¿ø / LGÀüÀÚ

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(Interaction designer : Sensing based interaction, Input device °³¹ß specialist)
LGÀüÀÚ UMTS»ç¾÷ºÎ HI±×·ì (Áßµ¿, Áß±¹, À¯·´ GSM ´Ü¸»±â UI±âȹ/¼³°è)
LGÀüÀÚ GSM»ç¾÷ºÎ »óÇ°±âȹÆÀ (LG F7100 ¸ÞÄ«ÀεðÄÉÀÌÅÍ ´Ü¸»±â ±âȹ)
IDAS (±¹Á¦µðÀÚÀδëÇпø) »ê¾÷µðÀÚÀΰú Á¹¾÷
½º¿þµ§ UMEA ´ëÇÐ µðÀÚÀÎ ´ëÇпø Advanced product design ¼®»ç°úÁ¤±³È¯Çлý
¼º±Õ°ü´ëÇб³ ±â°è°øÇаú Á¹¾÷